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Flight simulator x scenery add ons
Flight simulator x scenery add ons












  1. #Flight simulator x scenery add ons simulator
  2. #Flight simulator x scenery add ons free

This is where add-on landclass can be useful. On the contrary – it often misses some terrain features and is unpleasantly repetitive. There are around 150 types of terrain in FSX and P3D but even with this number – the default FSX landclass in not very precise. It tells FSX that “here we have a city” – or suburbs, or fields, or… Landclass (as it’s name suggests) is a definition of the terrain type.

#Flight simulator x scenery add ons simulator

I explained how to modify your textures but how does the Flight Simulator X know where to place each texture? This is where the landclass scenery comes into play. Also ORBX FTX Global openLC add-ons contain new textures. Some add-ons contain textures for their area – for example FTX Norwaydoes (as do other FTX… regional sceneries). I described all the options in Grass HD guide. Grass replacement is independent of any other add-ons. Replaced textures do not affect hi-end payware airports that use their own textures. Runways and taxiways are replaced by some freeware add-ons and (oddly) by weather texture package – REX Texture Direct. Roads are replaced by a freeware add-on and by FTX Global Base (it’s either on situation). There are also add-ons that replace the following scenery features – roads, runways and even grass. Specialized texture replacements (roads, runways, grass) You can have several freeware texture add-ons – provided that they are covering different regions or different kinds of terrain (one for rocks, second for forests).

#Flight simulator x scenery add ons free

That means that having FTX Global and GEX or one of this add-ons and free textures for rocks makes no sense. You need to overwrite old textures to use another set. Texture add-ons for the same area and terrain are not compatible. Read my review of FTX Global Base to see more images showing the difference. Other (payware) give you a complete replacement of textures for selected area (GEX) or globally ( FTX Global Base). Some modify only some textures in selected regions (like freeware Mills’ textures for Europe), some target specific type of textures (like freeware replacement textures for rocks or forests). Texture add-ons replace some of FSX (Prepar3d) default textures. You can not use two mesh sceneries for the same area at the same time. For example – 1m airport mesh will replace 10m area scenery mesh at this airport. Mesh scenery placed in Scenery Library above other mesh scenery will overwrite it at the range it covers. Be aware that ORBX’s FTX Global does not include mesh. For example if you buy one of ORBX’s area sceneries (like FTX Norway) – it will include a mesh for this area. I am not really sure what is the point of paying for mesh if it’s not of a higher resolution than a freeware (most of payware mesh add-ons were published before 38m freeware mesh was available). There is a 38m freeware mesh for the whole world – FreeMeshX. There are several freeware and payware mesh add-ons available. 10m – good and very good area sceneries and some airports.5m – around airports and rarely for larger areas.1m – the best add-on sceneries use this resolution around airports.Mesh is used in many add-ons – some provide mesh for large areas and some use mesh to enhance scenery. This is why Himalayas look awful and Rocky Mountains – much better. The rest of the world is covered by 150m and 300m mesh. By default FSX uses values of 10m, 19m (some locations in USA), 38m (USA), 76m (parts of Europe, Canada, Mexico). FSX uses mesh data of a resolution between 0,6m and 600m. Mesh resolution is the space between the lines you see on the image above. Each mesh scenery (including the default FSX/P3D mesh) includes a grid of coordinates. Each place where the lines intersect has a specified altitude and from this data the simulator draws all mountains, hills and valleys that you see. Mesh is a altitude reference data for FSX terrain. Keep in mind that this is an add-on classification – not a technical classification of sceneries (although they are partly coinciding). Wherever I use bold font for an add-on name in this article – it means that I recommend this product. I will also describe some products and show how they can include several different types of sceneries in one package. In this guide you will read about FSX sceneries – their types, their use and effects. Mesh, vector, textures, sceneries, area sceneries, photosceneries… It’s confusing, isn’t it? My Guide to FSX/P3D scenery add-ons.














Flight simulator x scenery add ons